Drawing & Character Design
Character faces, expressions, poses, visual concepts, and stylized artwork.
A curious creator exploring the intersection of technology, art, storytelling, and games. This page is my little map of things I've learned, built, and imagined.
I'm a student and aspiring creator who enjoys turning ideas into things people can interact with. I like drawing characters, experimenting with code, learning English, designing game mechanics, and building stories that slowly reveal what's underneath the surface.
My portfolio is less of a résumé and more of a field journal: a record of experiments, discoveries, and unfinished roads worth exploring.
Character faces, expressions, poses, visual concepts, and stylized artwork.
Learning Python and game development, with a growing interest in systems and interactive experiences.
Creating characters, lore, choices, mysteries, and game narratives.
A fantasy / isekai game concept where exploration, memories, choices, and battles gradually uncover the protagonist's story.
Game • Story • WorldbuildingA choice-driven story concept focused on identity, uncertainty, memory, and the consequences of the player's decisions.
Novel • Interactive FictionAn ongoing collection of drawings and studies exploring faces, angles, characters, anatomy, and personal visual style.
Illustration • PracticeDrawing and storytelling became ways to turn random ideas into something tangible.
Started experimenting with programming and game engines, learning how ideas become mechanics.
Improving art, English, programming, storytelling, and figuring out where all these interests lead.
Different paths lead to different parts of my online world.